About This ContentGet the SpellKnights Season pass and get all SpellKnights DLC for one great price.The Season Pass includes:
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About This GameFlight of the Athena is a vertical shooter with a procedurally generated campaign and scenarios. Earn new craft, weapons and upgrades as you fly deep into enemy territory to destroy their central command, and turn the tide of this war.**Please note: Flight of the Athena is a dual-stick vertical shooter – a dual analogue XInput / Direct Input controller is required for each player** Key Features:
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The heart of the game. DevBlog #6 – Regional Specialities, We Are Legion:
Regional Specialities Under the hood work in the campaign engine has enabled regional traits to be configured. For instance, the Arctic region currently has the negative traits "Battlefield Intel -" and "Flight Pathing -" influencing node visibility and potential flight routes respectively, but also the positive "Resource Abundance ++" which increases the chances of resource caches on the map. With a different mix of traits for the different region types, the player will need to work with the intel they have to choose the flight paths they think would be most advantageous. We Are Legion Work is ongoing on a new boss, callsign: Legion. Quite physically formidable, he will be able to split and rejoin parts of the ship, as well as being armed with a "proper" heavy laser you will not want to find your ship in the path of... More heavy lifting on the path to Closed Beta / Early Access, but lots of progress. That's it for now, till the next update!. DevBlog #9 – It's a trap, Like a Boss, Release Me: It's a trap More ambush waves are being integrated into the level ProgGen engine. As this is a vertical shooter with the main bulk of attacks coming from the top, the ambush waves are generally going to hit from the sides and below. A GUI warning system will show the incoming direction of these ambush waves to give pilots a short warning. Being ambushes though, there may be instances of being hit from both sides, or even all directions at once... Like a Boss The Bosstiary mode is starting to take shape; it's a time attack challenge, with a set craft loadout depending on the challenge difficulty, fighting against a player selected target boss. The set craft loadouts should make this interesting, as the harder challenge difficulties could equip you with sub-optimal craft / weapon types to take down that particular boss, but it will be down to the pilot to adapt and make the best of it. Release Me The to-do list of dev tasks before the first Early Access release is down to the low tens, so tentatively looking at the end of May for the first release, depending on these remaining tasks and fixes. This would give access to the first two chapters worth of content for the Campaign, and the Bosstiary mode with the currently available bosses to challenge. With that main core in place, subsequent chapters of content, bosses, events, game types etc could be added and worked in by the procedural campaign generator as and when they are integrated. Till the next update!. DevBlog #8 – Route one (or two, or three), Turrets for Sale, State of Play:
Route one (or two, or three)
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About This GameROKH is a futuristic survival game, deeply rooted in scientific and realistic anticipation.Players will have to work together to overcome the many threats they will have to face on planet Mars. Created by team members behind Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is an adaptive survival game that is built on top of Unreal Engine 4 and deeply rooted in science. Players will land on Mars to find that the previously developed human colonies have been decimated and they must work together to overcome and survive. ROKH features a persistent world and co-op multiplayer. In ROKH, players explore the Martian landscape as they scavenge through the deserted structures to gather the resources they need in order to survive. With few blueprints, they must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations - giving new meaning to “Assembly Required.” ROKH is a complete immersion into a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is hostile and joining forces with friends increases efficiency and invites trade and barter to develop a habitable, yet, customized ecosystem. ROKH is a mix of crafting, survival and exploration with an overarching story, that allows to freeform and build a colony how they want. Early Access Key FeaturesTILE-BASED ASSEMBLY ROKH features tile-based assembly inviting you to design and construct your habitat the way you want. Build on your own or work with others to create a fully customized, massive Martian colony. Clever builders will ensure their structures can support future add-ons to maximize resources. ADAPTIVE SURVIVAL Each and every one of your moves serves one goal: survive! You will need oxygen, food and water, and to protect yourself from heat, cold, radiation and injury. While Mars offers some accessible resources, you will need to be adaptive and creative to properly develop your colony. A BEAUTIFUL AND DEADLY PLANET Through Unreal Engine 4’s visual capabilities, you will explore the wonders of the red planet. From majestic dunes, biomes, crash sites, abandoned bases and frightening and deep valleys, you will visit a variety locations to find life-saving resources and uncover the mysterious demise of the first colonists. Mars is deadly and being outside on a frozen night or stuck in a sandstorm can lead to fatal results. FREEFORM CRAFTING AND MODULARITY Instead of classic blueprints, ROKH’s crafting system is based on modularity. Devices, tools and weapons are craftable and customizable, but must also serve your needs. Some crafted devices can be socketed into your walls to automate tasks, provide heavier defense systems, increase survivability, provide creature comforts and much more. Upcoming Key Features
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About This ContentExtra Episode: The StruggleMoira fights to survive the horrors of the island with the help of an old hand. This is her story of struggle and redemption. *This extra episode provides a different gameplay experience than the main campaign. A new costume for Moira is included. *Episode One required to play. a09c17d780
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About This ContentSprite Lamp pro adds a variety of additional features, mostly more specialised or more targeted at larger studios, to Sprite Lamp.
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About This GameA mini-game tribute to President Donald J. Trump!BackgroundSome may call this propaganda. Others may say it's gloating. While those assumptions admittedly may have a shred of truth to them, my hope is that most see this game as I do ... as a fun, light-hearted but sincere salute to Donald J. Trump's amazing and successful run for the U.S. presidency. However people see it, this was just something I had to create ... so I did!GameThis "mini" game consists of 6 “battles” between Donald J. Trump and a handful of the enemies he faced during his campaign, namely:
The gameplay is meant to be more of an entertaining experience than a hard-core gamer challenge but I've tried to make it a decent mix of both. With each battle win players can choose to upgrade their health (HP) for future battles or get more “Winning Coins” to unlock additional hats and outfits. The first battle is free and if you enjoy it you can purchase the other 5 via the DLC: http://store.steampowered.com/app/676080/Super_POTUS_Trump_The_Full_Game/. Long Live the God Emperor! #MAGA! a09c17d780
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About This GameIl-2 1946 includes all of the original IL-2 series content: IL-2 Sturmovik™: Forgotten Battles, Ace Expansion Pack, Pacific Fighters™ and alternate histry campaigns of year 1946. What was years ago began as a one-aircraft study sim is now an astonishing anthology, with a whopping 229 flyable aircraft and over 300 aircraft total!The game has been updated to the latest version 4.12.2. This community made update includes widescreen support with correct FOV, many new planes, maps and scenarios.
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